File:Quake - family tree.svg

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Summary

Description
English: Relation tree (tree version 12) of the id Tech family of video game engines by Id Software:
Source http://www.quakesrc.org/forums/viewtopic.php?t=4551
Author Tei, Bayo

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File history

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(newest | oldest) View ( | older 10) (10 | 20 | 50 | 100 | 250 | 500)
Date/TimeThumbnailDimensionsUserComment
15:26, 1 August 2012Thumbnail for version as of 15:26, 1 August 2012816 × 676 (84 KB)Hari SeldonAdded margins. Started to set the lines as arrows. And reposioned some elements.
10:21, 6 July 2011Thumbnail for version as of 10:21, 6 July 2011780 × 646 (77 KB)SiPlusDotA2
08:02, 19 April 2011Thumbnail for version as of 08:02, 19 April 2011780 × 646 (76 KB)SiPlusSource Engine
14:58, 3 February 2011Thumbnail for version as of 14:58, 3 February 2011780 × 646 (70 KB)SiPlusvtmb fix
14:12, 3 February 2011Thumbnail for version as of 14:12, 3 February 2011780 × 646 (70 KB)SiPlusCall of Duty improvements.
08:55, 15 August 2010Thumbnail for version as of 08:55, 15 August 2010780 × 646 (68 KB)SiPlusBetter names for CoD engine, added info about VTMBL.
09:08, 18 March 2010Thumbnail for version as of 09:08, 18 March 2010780 × 646 (67 KB)SiPlusCall of Duty
17:14, 15 March 2010Thumbnail for version as of 17:14, 15 March 2010744 × 646 (76 KB)SiPlusHalf-Life > GoldSrc, Sin > SiN.
18:03, 25 September 2008Thumbnail for version as of 18:03, 25 September 2008744 × 646 (76 KB)IneQuation.pl{{Information |Description= Family tree of Quake engine forks |Source=http://www.quakesrc.org/forums/viewtopic.php?t=4551 |Date= |Author=Tei, updates by IneQuation.pl |Permission= |other_versions= }} Category:Video game development ==License== {{cc-
01:22, 11 November 2006Thumbnail for version as of 01:22, 11 November 2006744 × 646 (98 KB)Bayo{{Information |Description= |Source=http://www.quakesrc.org/forums/viewtopic.php?t=4551 |Date= |Author=Tei |Permission= |other_versions= }} Category:Computer and video games ==License== {{cc-by-2.0}}
(newest | oldest) View ( | older 10) (10 | 20 | 50 | 100 | 250 | 500)

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