File:Quake - family tree.svg

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Summary

Description
English: Relation tree (tree version 12) of the id Tech family of video game engines by Id Software:
Source http://www.quakesrc.org/forums/viewtopic.php?t=4551
Author Tei, Bayo

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File history

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(newest | oldest) View (newer 20 | ) (10 | 20 | 50 | 100 | 250 | 500)
Date/TimeThumbnailDimensionsUserComment
current04:05, 24 April 2024Thumbnail for version as of 04:05, 24 April 2024945 × 1,705 (128 KB)Luna Felineadded to source bits, and added doom3wasm
10:27, 24 July 2022Thumbnail for version as of 10:27, 24 July 2022945 × 1,705 (123 KB)TeilaxuAGRIP/AudioQuake
09:28, 24 July 2022Thumbnail for version as of 09:28, 24 July 2022945 × 1,705 (122 KB)TeilaxuAdding unezQuake
10:51, 16 July 2022Thumbnail for version as of 10:51, 16 July 2022945 × 1,705 (122 KB)TeilaxuAdding PSP Quake and his KUROK fork
08:53, 16 July 2022Thumbnail for version as of 08:53, 16 July 2022945 × 1,705 (120 KB)TeilaxuAdding Quake Arcade
08:40, 16 July 2022Thumbnail for version as of 08:40, 16 July 2022945 × 1,705 (117 KB)TeilaxuClean up of unsuficient reported stuff. Adding new reported engines. Cleanup lines and design to be cleaner. Added original development version for NeXTSTEP computers.
20:39, 15 July 2022Thumbnail for version as of 20:39, 15 July 2022945 × 1,705 (116 KB)TeilaxuMore engines reported.
18:25, 14 July 2022Thumbnail for version as of 18:25, 14 July 2022945 × 1,705 (112 KB)TeilaxuMore accurate representation of KEX Quake/Re-Release
18:02, 14 July 2022Thumbnail for version as of 18:02, 14 July 2022945 × 1,705 (112 KB)TeilaxuReflecting changes from the idTech6 and idTech7 series
17:24, 14 July 2022Thumbnail for version as of 17:24, 14 July 2022945 × 1,705 (108 KB)TeilaxuUpdating the IW part. Adding the completelly separate Slavedriver engine. Fixing some font positioning. Adding sciente tool TASQuake and ascendants + reorganizing.
19:56, 13 July 2022Thumbnail for version as of 19:56, 13 July 2022945 × 1,705 (101 KB)TeilaxuCorrecting mistakes missattributions
17:34, 13 July 2022Thumbnail for version as of 17:34, 13 July 2022945 × 1,705 (101 KB)TeilaxuAfter checking some games, they had to be removed because used a unchanged engine, so are not a fork of the engine. FTE has spawned a lot of games, but seems all of them use the original engine withouth changes, so are not really a new engine. Or thats the information available now.
20:44, 12 July 2022Thumbnail for version as of 20:44, 12 July 2022945 × 1,705 (101 KB)TeilaxuMinor corrections, more engines. And some fixes.
19:25, 12 July 2022Thumbnail for version as of 19:25, 12 July 2022945 × 1,705 (97 KB)TeilaxuAdding Retroquake, and the current engine the Hexen 2 community uses. Fixed wrong spelling on QSS engine.
18:56, 12 July 2022Thumbnail for version as of 18:56, 12 July 2022945 × 1,705 (96 KB)TeilaxuAccidentally uploaded a unmodified version. This is the correct one with the changes.
18:55, 12 July 2022Thumbnail for version as of 18:55, 12 July 2022945 × 1,705 (96 KB)TeilaxuAdding new information. Cleaning text and composition. Removing unnecesary data.
21:16, 17 October 2021Thumbnail for version as of 21:16, 17 October 2021945 × 1,705 (85 KB)DemonDays64Add Titanfall Source, Titanfall 2 Engine, Apex Legends Engine, and Source 2. Source 2 maybe should be split further?
13:43, 20 June 2013Thumbnail for version as of 13:43, 20 June 2013945 × 1,705 (80 KB)Hari SeldonMore clean, now all branches go down.
11:40, 20 June 2013Thumbnail for version as of 11:40, 20 June 2013945 × 1,705 (80 KB)Hari SeldonMore clean.
07:38, 20 June 2013Thumbnail for version as of 07:38, 20 June 2013945 × 1,705 (80 KB)Hari SeldonSorted the GLQuake and QuakeWorld. Because QuakeWorld engine is child of GLQuake and Quake.
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