Talk:Virtual world: Difference between revisions

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Should there be something on here about the addictiveness of such worlds, or should it be in an individual game section? Also, no mention of the [[holodeck]] in Star Trek, in the fiction part? Why not? I didn't add it because, frankly, I figure there must be a good reason for it not to be. (Indeed, [[Star Trek: The Next Generation]] had an excellent episode on the possibility of holo-[[addiction]] 15 years ago, involving a minor, recurring crew member named Barclay.)[[Special:Contributions/209.244.30.221|209.244.30.221]] ([[User talk:209.244.30.221|talk]]) 18:45, 13 December 2007 (UTC)
Should there be something on here about the addictiveness of such worlds, or should it be in an individual game section? Also, no mention of the [[holodeck]] in Star Trek, in the fiction part? Why not? I didn't add it because, frankly, I figure there must be a good reason for it not to be. (Indeed, [[Star Trek: The Next Generation]] had an excellent episode on the possibility of holo-[[addiction]] 15 years ago, involving a minor, recurring crew member named Barclay.)[[Special:Contributions/209.244.30.221|209.244.30.221]] ([[User talk:209.244.30.221|talk]]) 18:45, 13 December 2007 (UTC)

== imagined worlds ==

I'm moving this new stuff to its own section and tagging it as unreferenced. It seems to be stretching the material in the article pretty far, so it at least needs references. If it's related, the refernces need to talk about the relation. If it's just a different idea, then maybe it should be a short comment with a link to another article. [[User:Cretog8|C<small>RETOG</small>8]]([[User_talk:Cretog8|t]]/[[Special:Contributions/Cretog8|c]]) 18:45, 17 August 2008 (UTC)

Revision as of 18:45, 17 August 2008

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Levels

Levels are typically aspects of a game and not of a virtual world (although both can overlap). In what context should levels be added to this article? - Tεxτurε 23:16, 14 Jun 2004 (UTC)

This better? - Fredrik (talk) 00:10, 15 Jun 2004 (UTC)

Virtual World Meaning

Virtual world is a term coined by Peter Senge to describe the mental models constructed by workers of their organizations. It still is used widely in organizational theory and therapy. Also in modeling. This article suggests that "virtual worlds" are only computer-generated simulations. —Preceding unsigned comment added by 85.224.70.136 (talk) 12:34, 22 April 2008 (UTC)[reply]

delete discussion

Looks like an ad for Whyville - I don't see any proof for the claims about Whyville, and based on watching the founder speak at conferences, I conclude that he is self-promoting in this forum. I suggest removal - iwh

I cannot imagine how you could destroy in such a way the meaning of Virtual World. If the initial one was going in one way direction the last edition is also one way, superficial and too game oriented. A bad work.

From VfD

  • I can't tell if this is a dicdef, original research, or spam. [[User:Meelar|Meelar (talk)]] 13:43, 14 Jun 2004 (UTC)
  • Needs cleanup, but keep. -Sean Curtin 18:36, 14 Jun 2004 (UTC)
  • I have completely rewritten the article. It seems to have been created as a sneaky advert for Terranova, started last september. Terra Nova may warrant its own article, but this isn't it. This article needs to not focus on one groups goals for virtual worlds and expand to be much larger than what I could do with it. - Tεxτurε 21:52, 14 Jun 2004 (UTC)
  • BTW, does anyone remember the names of the first virtual worlds? I participated in a few way way back when. I remember only 5 o 6 avatars that were only faces in a 2d kinda way and I remember the larger virtual worlds that were all buildings and no people. I liked that one and had an account on it but can't remember the name anymore. - Tεxτurε 21:52, 14 Jun 2004 (UTC)
  • Keep: is pretty good article now EmRick 23:03, 14 Jun 2004 (UTC)
  • It was not focusing on a single group. Other, it was also hiting to other form of virtual worlds behind games. Something the current article has completly lost. It is now a superficial, too near to the game world definition Khefri 20:43, 15 Jun 2004 (UTC)
    • Recreating your original article (before the edits) and naming it Virtual Universe is not a useful solution. Instead discuss your issues on the Virtual world talk page. The idea of your original article was good. Some of the language is still in the article. It isn't just a concept by those specific bloggers. It has existed since before the internet. - Tεxτurε 21:16, 15 Jun 2004 (UTC)
  • Keep. A nice rewrite, Texture! Denni 17:04, 2004 Jun 17 (UTC)
  • Keep - a well-written and interesting article now. - TB 11:25, Jun 18, 2004 (UTC)

end moved discussion

Reference_desk/Science#How_much_virtual_space_exists_in_persistent_worlds

Wikipedia:Reference_desk/Science#How_much_virtual_space_exists_in_persistent_worlds? Please comment, here 16:33, 20 October 2005 (UTC)[reply]

Link to?

Also, cross ref to

WebWorld?

The first large scale virtual world was WebWorld, which later evolved into Active Worlds

Says who? Is there any reference to this? By what definition of "large scale"? I think this should be removed unless there's any compelling reason to support it. SirBruce 01:45, 12 June 2006 (UTC)[reply]

Who says it has to be inhabited by humans ?

The movie Tron is primarily about a virtual world inhabited by artificial intelligences. You could say, philosophically, that a chessboard is a virtual world inhabited by chessmen. This article seems to indicate that there has to be some practical reason for a virtual world to be constructed - like letting humans visit it - but that's not an absolute. I think the article should be adjusted to recognize the concept of fictional virtual worlds that aren't inhabited by humans at all.

Not limited to RPG

I think that it is clear that, with mashups like WikiMapia, that "virtual world" no longer is limited to RPG's. Let us generalize the concept to be inclusive. -- 71.141.245.36 18:21, 12 January 2007 (UTC)[reply]

Addictiveness

Should there be something on here about the addictiveness of such worlds, or should it be in an individual game section? Also, no mention of the holodeck in Star Trek, in the fiction part? Why not? I didn't add it because, frankly, I figure there must be a good reason for it not to be. (Indeed, Star Trek: The Next Generation had an excellent episode on the possibility of holo-addiction 15 years ago, involving a minor, recurring crew member named Barclay.)209.244.30.221 (talk) 18:45, 13 December 2007 (UTC)[reply]

imagined worlds

I'm moving this new stuff to its own section and tagging it as unreferenced. It seems to be stretching the material in the article pretty far, so it at least needs references. If it's related, the refernces need to talk about the relation. If it's just a different idea, then maybe it should be a short comment with a link to another article. CRETOG8(t/c) 18:45, 17 August 2008 (UTC)[reply]