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'''''Papa Sangre''''' is an audio-only [[horror game]] developed by [[Somethin' Else Sound Directions Ltd.|Somethin' Else]] for [[Apple Inc.|Apple’s]] [[iOS]] devices.
'''''Papa Sangre''''' is an audio-only [[horror game]] developed by [[Somethin' Else Sound Directions Ltd.|Somethin' Else]] for [[Apple Inc.|Apple’s]] [[iOS]] devices.


==Development==
==Development==
The developer had intended to use [[VoiceOver]], an accessibility function on Apple’s [[iPhone]], to help with [[user interface]] for those who need to play the game using that function. VoiceOver couldn’t deliver enough power to meet their needs, so the developer had to create a separate user interface for VoiceOver users. The team had also created its own 3d audio engine. ''Papa Sangre'' was inspired by Sangre Y Patatas.<ref>http://www.wired.com/geekdad/2011/01/papa-sangre-the-videogame-with-no-video/</ref> Somethin’ Else thought of pricing the game at £1.99, but Apple encouraged the team to raise the price.<ref>http://www.next-gen.biz/news/apple-encouraged-papa-sangre-dev-increase-price</ref> At launch, ''Papa Sangre'' was priced at £3.99. <ref>http://arstechnica.com/gaming/news/2011/01/scared-of-the-dark-a-look-at-the-audio-game-papa-sangre.ars</ref>
The developer had intended to use [[VoiceOver]], an accessibility function on Apple’s [[iPhone]], to help with [[user interface]] for those who need to play the game using that function. VoiceOver couldn’t deliver enough power to meet their needs, so the developer had to create a separate user interface for VoiceOver users. The team had also created its own 3d audio engine. ''Papa Sangre'' was inspired by Sangre Y Patatas.<ref>http://www.wired.com/geekdad/2011/01/papa-sangre-the-videogame-with-no-video/</ref> Somethin’ Else thought of pricing the game at £1.99, but Apple encouraged the team to raise the price. <ref>http://www.next-gen.biz/news/apple-encouraged-papa-sangre-dev-increase-price</ref> At launch, ''Papa Sangre'' was priced at £3.99. <ref>http://arstechnica.com/gaming/news/2011/01/scared-of-the-dark-a-look-at-the-audio-game-papa-sangre.ars</ref>


==Plot==
==Plot==
The main character, who is dead, is trapped in Papa Sangre’s palace in an [[afterlife]] filled with darkness, and needs to save his love and get out of the palace while avoiding a death from dangerous [[monster]]s.<ref>http://www.papasangre.com/</ref><ref>http://www.guardian.co.uk/technology/pda/2010/dec/20/papa-sangre-game-audio</ref>
The main character, who is dead, is trapped in Papa Sangre’s palace in an [[afterlife]] filled with darkness, and needs to save his love and get out of the palace while avoiding a death from dangerous [[monster]]s. <ref>http://www.papasangre.com/</ref><ref>http://www.guardian.co.uk/technology/pda/2010/dec/20/papa-sangre-game-audio</ref>


==Features==
==Features==
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Reviews for ''Papa Sangre'' are mixed with both negative and positive response. Many negative responses were from pricing and file size. ''Papa Sangre'' received an award for ‘Most Innovative Game’ at Mobile Gaming Awards in March, 2011.<ref>http://www.somethinelse.com/2011/01/21/papa-sangre-nominated-for-img-award/</ref> A sequel for ''Papa Sangre'' is currently being developed as of April 14th, 2011, along with ''The Nightjar'', another iOS device game featuring the same binaural audio concept.<ref>http://toucharcade.com/2011/04/14/papa-sangre-2-and-the-nightjar-in-the-works/</ref>
Reviews for ''Papa Sangre'' are mixed with both negative and positive response. Many negative responses were from pricing and file size. ''Papa Sangre'' received an award for ‘Most Innovative Game’ at Mobile Gaming Awards in March, 2011. <ref>http://www.somethinelse.com/2011/01/21/papa-sangre-nominated-for-img-award/</ref> A sequel for ''Papa Sangre'' is currently being developed as of April 14th, 2011, along with ''The Nightjar'', another iOS device game featuring the same binaural audio concept.<ref>http://toucharcade.com/2011/04/14/papa-sangre-2-and-the-nightjar-in-the-works/</ref>


== References ==
== References ==
{{reflist}}
{{reflist}}

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[[Category:Horror games]]
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[[Category:IOS games]]
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{{linkrot|date=November 2011}}
{{uncat|date=November 2011}}

Revision as of 23:21, 11 December 2011

Papa Sangre is an audio-only horror game developed by Somethin' Else for Apple’s iOS devices.

Development

The developer had intended to use VoiceOver, an accessibility function on Apple’s iPhone, to help with user interface for those who need to play the game using that function. VoiceOver couldn’t deliver enough power to meet their needs, so the developer had to create a separate user interface for VoiceOver users. The team had also created its own 3d audio engine. Papa Sangre was inspired by Sangre Y Patatas.[1] Somethin’ Else thought of pricing the game at £1.99, but Apple encouraged the team to raise the price. [2] At launch, Papa Sangre was priced at £3.99. [3]

Plot

The main character, who is dead, is trapped in Papa Sangre’s palace in an afterlife filled with darkness, and needs to save his love and get out of the palace while avoiding a death from dangerous monsters. [4][5]

Features

Papa Sangre is a thriller/horror game based only on binaural audio. High quality or binaural headphones are required to play. The player moves using foot buttons displayed on screen for each individual step and turns using a built in accelerometer or swiping across the wheel on the top-half of the screen. If the player taps each button to fast, the character will fall. While traveling through the world, various sound effects are heard to guide the player. Using binaural audio, the player can determine which direction or how far or close objects are. There are a total of 25 levels to complete as the player tries to survive. The player must collect musical notes and reach the exit to proceed.

Reception

Reception
Aggregate Score
Aggregator Score
metacritic 80/100[6]
Review Scores
Publication Score
IGN 9/10[7]
148apps.com 5/5[8]
TouchGen [9]
TouchArcade [10]
Gamezebo [11]


Reviews for Papa Sangre are mixed with both negative and positive response. Many negative responses were from pricing and file size. Papa Sangre received an award for ‘Most Innovative Game’ at Mobile Gaming Awards in March, 2011. [12] A sequel for Papa Sangre is currently being developed as of April 14th, 2011, along with The Nightjar, another iOS device game featuring the same binaural audio concept.[13]

References